QUICK ROUTE
Do it in this order
Start Main Evolution
Find the Main Evolution NPC near the tree roots inside Tomb of the Star. For the first quest, jump into the nearby pit and keep following the left wall until you reach the Evolution Scroll.
Use one Evolution Scroll, one Domain Fragment, and one Enhance Scroll to unlock Super Crit. Domain Fragments come from raid crates. Enhance Scrolls come from Infinity Crates obtained through Infinity Raid.


- Super Crit: +5% Super Crit Rate, +25% Super Critical Damage, and +2% Damage Amplifier.
Correction: Enhance Scroll is obtained from the Infinity Crate in Infinity Raid. It does not come from the Soul Crate.
Offense branch
The Offense Trainer is in the bottom-right section of the map. Its three quests focus on boss fights and point farming.

- Defeat Boogeyman. It deals percentage HP damage and only takes base damage. Reward: 10 Offense Shards for Super Crit Rate, giving +5% Super Crit Rate and +1.5% Damage Amplifier.
- Earn 7,500 points by staying inside the circle and defeating enemies. Fast enemy clears give the best progress. Reward: 5 Offense Fragments for Offense Evolution, giving +30% Crit Rate and +60% ATK.
- Defeat Awakened King of Curses. Do not use a Domain because it may glitch the fight. The boss keeps its lost health if you are defeated. Use the 2 Offense Gems, Domain Fragments, and 5 Enhance Scrolls for Super Crit Rate Two, giving +10% Super Crit Rate and +25 ATK.
Vitality branch
The Vitality Trainer is near the entrance to Tomb of the Star. Each quest asks you to collect a hidden shard.

- Shard one is above the Tomb elevator. Reward: 10 Vitality Shards for Vitality Evolution, giving +100 HP and +5% Damage Reduction.
- Shard two is on top of the large tree. Reward: 5 Vitality Fragments for Vigor, giving +90% HP, 6 Air Jumps, and 3 Stamina Charges.
- Shard three is inside the house reached from Teleport Five by following the quest marker. Use the 2 Vitality Gems, 2 Domain Fragments, and 5 Enhance Scrolls for Ever Withstanding, giving +15% HP Amplifier and +5% Damage Reduction.
Sorcery branch
The Sorcery Master is behind the waterfall near spawn. This branch is built around material turn-ins, so save raid-crate materials and Tier Three Vows before starting.

- Quest one: 1 Sorcery Heavenly Restriction, 1 Domain Fragment, and 3 Sorcery Vow Four. Craft the restriction with 5 Attack Vow Two, 5 Heavenly Fragments, and 1 Sorcery Binding. Reward: 10 Sorcery Shards for Super Crit Damage, giving +10% Super Crit Damage and +25 ATK.
- Quest two: 6 Cursed Flesh, 2 Domain Fragments, and 5 Sorcery Vow Four. Cursed Remnant spawns every ten minutes of server time and has around a fifty percent Cursed Flesh drop chance. Reward: 5 Sorcery Fragments for Sorcery Evolution, giving +15% Cooldown Reduction and +60% Critical Damage.
- Quest three: 3 Amber Vessels, 3 Domain Fragments, and 10 Sorcery Vow Four. Amber Vessels come from Amber Crates in the Kashimo Raid. Use the resulting Sorcery Gems with Domain Fragments and 5 Enhance Scrolls for Super Crit Damage Two, giving +10% Super Crit Damage and +1.5% Damage Amplifier.
Finish the original Evolution branches
Return to the Main Evolution NPC after completing all three branches. Turn in one Offense Gem, one Sorcery Gem, one Vitality Gem, three hundred fifty thousand Lumens, and two Domain Fragments. The quest gives two Evolution Scrolls; combine them with the first scroll to raise the final node to level three.
The last quest in the original route is the Evolution Trainer boss. It has ten thousand health, only takes base damage, and uses Special Grade techniques. Domains and controlled burst windows make the fight easier. If you are defeated, return and continue because the boss does not recover its health. The reward is three Evolution Scrolls, which finish the original upgrade. The Evolution + QOL update adds the four endgame nodes covered below; this is no longer the end of the expanded tree.

- Max final node: +5% Damage Amplifier
- +5% Super Crit Damage
- +5% Super Crit Rate
- +5% HP Amplifier
All four new Evolution nodes
Epitome, Paragon, and Zenith each have a listed one-time upgrade cost. Apotheosis has seven levels, with its listed cost paid for each level. SP means skill points; bonus abbreviations follow the supplied update guide.
- Epitome: +250% ATK, +125 flat ATK, and +30% Critical Rate. Cost: 1 Shadow Weave, 5 Enhanced Scrolls, 3 Divine Shards, 5,000 Cursed Crystals, 2,500 SP, and 25,000,000 Yen.
- Paragon: +250% HP, +5 Air Jumps, and +3 Stamina Charge. Cost: 1 Divine Flame, 5 Enhanced Scrolls, 3 Divine Shards, 5,000 Cursed Crystals, 2,500 SP, and 25,000,000 Yen.
- Zenith: +10% SCD, +250% Critical Damage, and +15% Cooldown Reduction. Cost: 1 Soul Weave, 5 Enhanced Scrolls, 3 Divine Shards, 5,000 Cursed Crystals, 2,500 SP, and 25,000,000 Yen.
- Apotheosis: +1.5% DMGAMP, +1.5% CTAMP_ALL, and +1.5% WPNAMP_ALL per level, across 7 levels. Each level costs 1 Divine Core, 1 Divine Shard, 1 Enhanced Scroll, 2,500 Cursed Crystals, 750 SP, and 7,500,000 Yen.
Total materials to max the new nodes
Adding the three single upgrades and all seven Apotheosis levels gives the following total. These are calculated node costs, excluding separate quest hand-ins.
The questline awards 6 Divine Shards in total. If all six go toward the nodes, you need 10 more. The detailed update guide lists Divine Shards in Infinite Crates at 2.5%; this is a drop chance, not a guaranteed crate count.
- 16 Divine Shards
- 22 Enhanced Scrolls
- 32,500 Cursed Crystals
- 12,750 SP
- 127,500,000 Yen
- 1 Shadow Weave, 1 Divine Flame, 1 Soul Weave, and 7 Divine Cores
Detachment separately costs 15,000 Cursed Crystals. Completing it and buying every new node costs 47,500 Cursed Crystals in total, before other spending.
Shadow God quests: levels 6,000 and 8,000
The Shadow God provides Shadow Weave and Soul Weave for the new Evolution nodes, plus the Attack and Sorcery Vow upgrades. Each quest has its own level requirement.
- Shadow Incarnations — level 6,000: defeat Shadow Incarnations. Reward: 1 Divine Shard and 1 Shadow Weave.
- Detachment — level 8,000: hand in 15,000 Cursed Crystals, 5 Limitless Awakening Shards, 5 Divine Essences, 5 Star Awakening Shards, and 10 Domain Fragments. Reward: 1 Divine Shard and 1 Soul Weave.
- Attack Vow VI — level 6,000: exchange 3 Attack Vow V for 1 Attack Vow VI.
- Sorcery Vow VI — level 8,000: exchange 3 Sorcery Vow V for 1 Sorcery Vow VI.
Reserve 5 Divine Essences for Detachment. Divine Shards do not replace them.
Light God quests: levels 7,000 and 10,000
The Light God route provides Divine Flame and all seven Divine Cores needed for Apotheosis, along with the Defense and XP Vow upgrades.
- Divine Flame — level 7,000: fetch the Divine Flame. Reward: 1 Divine Shard and 1 Divine Flame.
- Apotheosis — level 10,000: defeat the Light God. Reward: 3 Divine Shards and 7 Divine Cores.
- Defense Vow VI — level 7,000: exchange 3 Defense Vow V for 1 Defense Vow VI.
- XP Vow +++ — level 10,000: exchange 3 XP Vow ++ for 1 XP Vow +++.
Divine Grade is a separate new grade tier available from level 10,000. The announcement does not give its full promotion-material list.




