What changed in V0.2?
Ouwigahara Roguelike is open to everyone, with a new Lava Dungeon map, milestone Tokens, rotating Limited cosmetics and title perks. Combat changes are split between PvE, Ranked PvP and all modes; a Ranked-only change does not automatically apply to your boss-farming build.
This guide includes the supplied follow-up adjustments: halved Roguelike cosmetic prices, Series material at 20 Tokens and 7,500 Wen per Token.
Latest addition: Token gains from floor 30 onward are doubled, a 1-Token-to-5,000-Mastery exchange is available, and NPC scaling is reduced after floor 65.
Source: V0.2 patch notes and follow-up adjustments supplied by Ashira on October 4, 2026. No new redemption codes were included.
PvE balance: NPCs and bosses
These changes apply against NPCs and bosses.
- Blood Manipulation: Rampant Arc Rampage guard break: Rampant Arc Rampage (X) final hit breaks NPC guards again.
- Cryokinesis Ultimate guard break: Every Cryokinesis Ultimate hit breaks guard against NPCs and bosses again.
- Stone Z, X and C damage: Stone Z, X and C deal 30% more damage to NPCs and bosses: Z 2.5 → 3.25 per hit; X 15 → 19.5; C 14 → 18.2.
- Tamari Z and X damage: Tamari Z and X deal 40% more damage to NPCs and bosses: Z tap 23 → 32.2; X 12 → 16.8.
- Thunder Z and X damage: Thunder Z and X deal 25% more damage to NPCs and bosses.
Ranked PvP only: combat rules and skills
These are Ranked PvP restrictions, not blanket PvE nerfs. Skills, items and passives can still heal.
- Ranked PvP regeneration, ultimate cooldowns and refinement: Automatic out-of-combat health regeneration is disabled. Healing from skills, items and passives still works. Every Breathing and Demon Art ultimate cooldown is 20 seconds longer. Refinement bonuses count at half strength.
- Arrow Z and C cooldowns: Arrow Z cooldown increases from 10 to 13 seconds; C from 12 to 15 seconds.
- Cryokinesis Z, X and C balance: Cryokinesis X knockdown is reduced from 3 to 1.95 seconds. Z’s first icicle drops 0.2 seconds later. C damage scaling is reduced from 100% to 80%, with 20% less block damage.
- Dream C cooldown and X block damage: Dream C cooldown increases from 14 to 16 seconds. X’s final explosion deals 4 block damage instead of breaking guard.
- Kamado Combat Intuition multiplier: Kamado Combat Intuition bonus damage multiplier changes from x0.1 to x0.07.
- Shockwave Compass Needle cooldown: Shockwave Compass Needle (X) cooldown increases from 13 to 16 seconds.
- Tamari Z and C cooldowns: Tamari Z cooldown increases from 13 to 16 seconds; C from 15 to 18 seconds.
- Thunder Godspeed block damage and catch timing: Thunder Godspeed (V) deals 40% less block damage and cannot catch anyone during its first 0.2 seconds.
- Water Z, X, C and V changes: Water Z stun is reduced from 1 to 0.7 seconds; X cooldown increases from 13 to 15 seconds; C damage scaling decreases from 100% to 80%. V has hyper armor instead of iframes, and its stuns are 0.3 seconds shorter.
All-mode balance: arts, weapons and clans
These changes apply in all modes. An additional Ranked PvP restriction may also apply to the same skill.
- All counters: longer windup: Every counter has a longer windup.
- Dream Ultimate damage: Dream Ultimate deals 20% more damage: hits 10 / 12 / 18 → 12 / 14.4 / 21.6, and slam 8 → 9.6.
- Flame Undulation guard break: Flame Undulation (C) release swing now breaks guard.
- Insect damage, mobility and stamina changes: Insect Z damage scaling increases from 42% to 57%. Z and V deal 30% more block damage. C leaps 10% faster with 20% more range. V stamina drain decreases from 4% to 2.5% per second. Its Ultimate deals 25% more damage.
- Obi Manipulation: Obi Grab slam: Obi Grab’s slam drops the target where they were held instead of throwing them away.
- Pyrokinesis Z, X, C and V changes: Pyrokinesis Z endlag decreases from 1.44 to 1.14 seconds. X block damage decreases from 4 to 2.8. C’s tornado cannot be stacked with other hits, blocking no longer escapes it, and it ends if you die. V’s opening punch stun increases from 1.75 to 2.5 seconds, so it now combos into the heel slam.
- Stone Z hyper armor: Stone Z now has hyper armor.
- Thunder Godspeed and Rice Spirit: Godspeed (V) dash speed increases from 50 to 65 and no longer slips past counters. Rice Spirit (C) now stops properly on a perfect block.
- Water Wheel early release: Letting go of Water Wheel (C) early immediately frees anyone it caught.
- Wind Mountain Wind and Whirlwind Cutter: Mountain Wind (Z) deals 30% more damage. Whirlwind Cutter (V) has hyper armor while held.
- Claws TriClaw Reversal stun restriction: TriClaw Reversal (Z) cannot be used while stunned, but once it is out, hits cannot stop it.
- Gauntlets Z, X and C balance: Gauntlets Z cooldown increases from 12 to 14 seconds with shorter iframes. X’s dive no longer goes through block. C has hyper armor instead of iframes, and its cooldown increases from 14 to 18 seconds.
- Kamado Headbutt block change: Kamado Headbutt no longer turns off the target’s block.
- Reaper Sonido Surge damage and ragdoll: Sonido Surge deals 20% more damage: catch 22 → 26.4; finisher 33 → 39.6. Finisher ragdoll decreases from 2.5 to 1.5 seconds.
- Shotgun Z, X and C balance: Shotgun Z only kicks and slams if the dash hits. X now has hyper armor. C damage scaling increases from 44% to 64% per hit.
- Spear Z windup and X block damage: Spear Z windup is 0.15 seconds shorter. X deals 50% more block damage and has hyper armor instead of iframes.
- Tai Chi Twin Harmony iframes: Twin Harmony (X) has iframes during the blitz.
- Tamayo clan new base stats: Tamayo now has 175 Max Health (patch baseline 113), 75 Max Stamina (previously 25), 17% Damage Factor (previously 12%) and +1 Damage Reduction.
- Tanto Z windup and X balance: Tanto Z windup is 0.1 seconds shorter. X deals 35% more block damage and has hyper armor; X cooldown increases from 9 to 12 seconds.
- Uzui Musical Score and Vital Draw Muscle: Musical Score dodges a recorded skill for 2 seconds instead of taking the hit. Its cooldown decreases from 56.25 to 42.19 seconds. Vital Draw’s Muscle draw lasts 11 seconds instead of 6.
Items and combat visibility
Duplicate accessory stacking, season rewards and outfit visibility changed.
- Duplicate accessory stacking: Wearing two copies of the same accessory no longer stacks their effects. Only the best copy counts.
- Impossible Limited rarity and account-wide items: Ranked season rewards have a new Impossible Limited rarity with a shimmering colour and cannot be deleted. Account-wide items appear on every character with an Account Wide tag.
- Invisibility and outfit effects: Invisibility now also hides outfits with chain or beam effects.
Progression, titles and mobile fixes
Quest progress is faster and there are new titles to earn.
- Quest cooldown and quest title progress: Quest cooldown decreases from 30 to 10 seconds, and every quest now counts toward quest titles.
- 37 new titles and mastery particles: There are 37 new titles across the open world, Ranked, Crafting, Reputation and Ouwigahara, including Living Fortress, One Man Army, Gladiator, Bounty Hunter and Master Smith. Every Breathing and Demon Art mastery title has its own particles; season titles also show particles.
- New-player walkthrough and mobile loadouts: New players get a short walkthrough of the menu, inventory and blocking. Loadout buttons work on mobile again.
V0.2 Ouwigahara Tokens and shop prices
The latest V0.2 adjustment doubles Ouwigahara Token gains from floor 30 onward. Floors 10 and 20 are unchanged; the full-climb total is now 82 Tokens rather than the initial total.
Earn 82 Tokens on a full climb. These are separate from the Tower points used for the reward-room purchases. Changer Zeni’s Show tokens button opens token trades and shows your balance.
- Floors 10 / 20: 1 Token each. Floors 30 / 40: 4 Tokens each.
- Floors 50 / 60 / 70 / 80 / 90: 6 / 8 / 10 / 12 / 16 Tokens. Summit: 20 Tokens.
- Rotating racks sell Limited outfits and accessories. The follow-up adjustment halves Roguelike cosmetic costs.
- Series material now costs 20 Tokens; inspect the offer for its material type and quantity.
- Wen exchange: 7,500 Wen per Token. Exchanging all 82 Tokens would yield 615,000 Wen, before any other rewards.
- Mastery exchange: 1 Ouwigahara Token → 5,000 Mastery. Choose whether to spend Tokens on Mastery, Wen, materials or cosmetics.
Token rewards are milestone amounts, not cumulative totals. The update does not replace the older Tower-points exchange with 7,500 Wen per point. The full-climb total is calculated from the updated milestone rewards. The announcement does not identify which mastery categories can be selected.
Ouwigahara access, title perks and Ranked cards
Use the updated access and run rules below. Ranked Roguelike card restrictions are separate from Ranked PvP combat balance.
- Ouwigahara access, Lava Dungeon and horses: The Ouwigahara Roguelike is now open to everyone. Lava Dungeon joins the tower’s floor maps. Horses are not allowed anywhere in Ouwigahara.
- Ouwigahara Token milestone rewards: 82 per full climb: Token milestones: floors 10 and 20 give 1 each; floors 30 and 40 give 4 each; floors 50, 60, 70, 80 and 90 give 6, 8, 10, 12 and 16 respectively; the summit gives 20. A full climb awards 82 Ouwigahara Tokens.
- Ouwigahara Token shop, Series materials and Wen exchange: Spend Ouwigahara Tokens on Limited outfits and accessories from rotating shop racks. Changer Zeni’s token trades are behind Show tokens, which displays your balance. The follow-up adjustment halves cosmetic item costs, reduces Series material to 20 Tokens, and increases Wen to 7,500 per Token.
- 19 Roguelike title perks and Unwritten first fall: 19 Roguelike titles give a perk when worn into a run, such as a starting card, an extra heart or a free reroll. Unwritten makes the first fall each run free and respawns you on the spawn pad. Tower run titles only count runs reaching floor 10.
- Toll Gate heart trade breaks Flawless: Trading a heart at the Toll Gate now breaks a Flawless climb.
- Ranked Roguelike excluded cards: Ranked Roguelike runs no longer offer Forbidden Art, Twin Souls or Twin Weapons, so everyone gets the same choices.
V0.2 follow-up: NPC scaling after floor 65
Ouwigahara NPC scaling is reduced after floor 65. The adjustment does not provide an exact percentage, new formula or a list of affected NPC stats.




